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A.O.V.I. | Lumenation Technologies

ONE Reality | R1 exists at the interface between time, place, person, and perception, creating a system of heightened and honed awareness, engagement, sensation, and understanding. Using the principles of AOVI Technology, Lumenation Technology, and a four-dimensional approach to digital media, {JayCee HaLLows}, and adaptations for film [“The Back Road to Quon” and “The BabyUnbroken”] embody all that is ONE.

Three Parts:

  •  The Subject [The HaLLogram / HaLLographTM]
  •  A.O.V.I. Technology [Neurolinguistic Programming / Criteria / The Components]
  •  Lumenation Technology [Image Formation / Capture / Processing / Display / Distribution / The Complement]

The HaLLogram / HaLLographTM

The HaLLogram / HaLLograph is created using a proprietary hybrid, patent pending, processing technology. The technology involves the use of mixed media art, a light source, and the intrinsic reflective and refractive properties of the artwork, to create a spectacular still image or collection of images. 

HaLLograms / HaLLographs are created using a camera (iPhone 12) and a focally placed light source, of variable wavelength, and of variable intensity, that is typically applied intermittently. The artwork is either held in one hand and the camera is held in the other, or the equipment (described here) maybe used. Using the handheld method, the artwork can be cupped in the hand (bent) as the image is captured.

Bending the artwork in-situ changes the angle at which the ambient light interacts with the art, and as such, the way that light is reflected or refracted. The various finishes and materials used to create the artwork (and the contrasting properties between the components), and the ambient light conditions (brightness/intensity/wavelength) give rise to the spectrum of images that may be obtained.

A.O. V. I. Technology sets the criteria and specifications with regards to the materials, finishes, and other parameters used when creating the artwork, and Lumenation Technology sets those used when capturing the image, and/or during image processing.

To obtain the desired finished product, the image is often captured, re-processed (the aforementioned process being repeated), captured again, and then finally, edited.

While capturing the images, the room is often kept dim to dark.

A small, focally placed, intermittently applied light source of variable wavelength (typically yellow/blue/red visible light) is used to facilitate image capture.

Secondary light (meaning, light that is reflected off of an object, such as a mirror or any material that has a sheen to the finish) then interacts with the art/photograph) may be utilized in some cases.

This process creates a 4-dimensional, dynamic image, attributable to the more gradual transition/gradient of reflected/refracted light intensity, than is seen with current technologies. It’s almost as if the image is animated. In fact, it is.

The images serve as inspiration for the content of JayCee HaLLows, and adaptation, most notably the character attributes and mythical portions of the storyline.

HaLLograms / HaLLographs and A.O.V.I. / Lumenation Technologies facilitate the process of visual storytelling.

Advanced Digital Media and the ONE Reality (R1) Interface

  • Projection | Perception of the Current Physical Environment (Transparency | Translucency)
  • Incorporation of features of the Physical Environment (Dynamic Reflectivity | Refractivity)
  • Ambient / Augmented Lighting | Color Filters
  • A contextual user / reader / viewer experience
  • Integrated integration: Beyond the Case Study [Neurolinguistic Programming, actioned]

A.O.V.I. and Lumenation Technologies harness, empower, and employ the subtleties that humanize the finished product.

              The slightly misshapen cookie. The shorter, crooked carrot.  The leave it alone. The          learning. The living through. 

              A scenario that requires some degree of problem-solving, or one that showcases the         perfectly imperfect, leads the user / viewer / reader to an answer that is categorical but unique.

The process of getting to the “I get it” adds a layer of authenticity, familiarity because the reader / viewer /receiver of the message has an intrinsic tie to the message and the sender.

A.O.V.I. and Lumenation Technologies help create a contextual / situational experience that encourages the formation of close association / connection with the finished product triggering a more profound response in terms of identity, understanding, and loyalty.

Lumenation Technology [Principles of Image Capture / Formation (Patent Pending)]

Essentially a two-step process:

High resolution camera(s) mounted on a circular track, rotate about the track capturing images at prescribed intervals.

The target object is mounted atop a moveable stage that allows for positioning of the object at the start (entrance) to the track where the images will be captured. Once mounted, the angle / position of the object can be varied at prescribed increments.

Light (natural or artificial) intensity | color (spectrum) | can be varied as the images are captured. Filters may be applied as desired.

Once positioned, the circular track moves, relative to the stage, at prescribed increments and the images are captured. The position | angle of the stage can be varied accordingly.

A car wash analogy: the mechanics behind these technologies are akin to going to a drive through car wash. You drive in, stop, the nozzles spray, and then move and rotate around your vehicle. When finished, the spray arm moves out of the way, and you drive out.

A.O.V.I. and Lumenation technologies are non-penetrating technologies. They DO NOT use any type of x-ray, and they have none of the associated risk factors. Simply put, these technologies involve the use of sophisticated digital cameras that take many pictures, from many vantage points, under different lighting conditions.

Once the images are captured, each “slice” of an image can be formatted as an array, the final image being a matrix of the individual elements.

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